Quest Month - Rewards Poll Blog
• Quest Month reveals secret November quest rewards via poll blog • New bone sack item is untradeable, no GE market impact • New tradeable early-game amulet gives +10 Ranged Attack
• Quest Month reveals secret November quest rewards via poll blog • New bone sack item is untradeable, no GE market impact • New tradeable early-game amulet gives +10 Ranged Attack
• QoL update boosts gathering efficiency and tweaks Pete's PvP Challenges • Runite Golems now yield more reliable and bonus Runite Ore drops • Infernal Tools and Tackle Box storage gain quality-of-life upgrades
Game Update• New training minigame teaches PvP skills via practice, no item drops • Rewards are cosmetic/title-based, minimal GE market impact • No new drop tables, supply sources, or item requirements changed
• New raid "The Fractured Archive" launches Oct 20, below Lumbridge • No boss/loot specifics revealed yet in this preview post • Supply crates, practice mode and limited accounts teased for raid prep RISE: [] FALL: [] ITEMS: None
Game Update• New Hardcore Worlds mode launches Nov 4 — separate economy, no GE link impact on main game • HCGIM death ruleset applied; losing non-kept items on death raises risk • Dungeons of Gielinor teased — no concrete item details yet revealed
• Quest Month planned for Nov 2026 with ~6 small surprise quests, no rewards yet revealed • QoL improvements to quest ordering and new player experience proposed • No specific tradeable item rewards announced in this blog section
No notable items affected by this update.
• RuneFest 2026 reveals: Hardcore Worlds, Menaphos, Mining & Smithing rework, quests • Hardcore Worlds launch Nov 4th on separate single-life economy servers • No direct main-game item drop table or mechanic changes announced yet
• RuneFest 2026 event announcement: livestream, PvP invitational, awards • No in-game items, drops, or mechanics changed by this update • Purely promotional/event content with no economic impact on GE
No notable items affected by this update.
Game Update• Daeyalt Shards now benefit from Celestial Ring's double-yield chance • Poison Dynamite needs only 1 Nightshade instead of 3 • Deadfall/Pitfall traps can use Log Basket logs, saving inventory space
• Pets can follow into Gauntlet/minigames without banking — QoL, no trading impact • Death/respawn now keeps pet following — pure convenience change • Energy potion drop rates cut from Goblins, Banshees, Crawling Hands