Quest Month Kick Off, TFA Tweaks & More
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- •We've heard your feedback regarding the requirements for Name Release eligibility and we've made the decision to increase the Skill Total levels from 500. OSRS characters will need a minimum of 800 and RS Characters will need a minimum of 900. — Feedback
- •The team is still working to make the new options for transferring Bonds fully available. We'll keep you updated once the system is fully operational. — Ongoing
- •Players who have completed the quests that now give XP can't claim the XP lamps from neither Perdu nor the Lumbridge Guide. — We've updated the blog to clarify that the XP rewards can be claimed through Perdu or the Lumbridge Guide, while the XP lamps can be claimed from the relevant NPCs giving the quests.
- •Revenant Cave Teleport Scroll options aren't working as intended. — Resolved
- •The Giants Foundry moulding interface resets when selecting different mould options. — Investigating
- •The 'look up names' function isn't working for some players. — Resolved
- •Players currently can't loot from or leave the TFA room. — Investigating
- •Guardians of the Rift currently causes the mobile client to crash. This may also occur in other instances. — Investigating
Quest Month begins with two new surprise quests and questing-related QoL improvements, while Hardcore Worlds open tomorrow at 11:00 UTC! Today's game update schedule is planned as follows: 08:30 UTC - The 45-minute countdown timer begins
- •09:15 UTC - Worlds go offline for maintenance and game update preparations
- •09:45 UTC - Worlds are back online and the game update goes live!
Quest Month: Two New Surprise Quests
- •Added two new surprise quests to the game as we kick off Quest Month!
Quest Month: Miscellaneous Changes
- •Added two new options to the Settings menu for sorting quests:
- •Show quests in progress
- •Show completed quests
- •Converted Daddy's Home into a fully fledged quest, so it has a minimap icon and is easier for new players to discover.
- •Updated quests that previously didn't reward XP to now do so.
- •If you have already completed the quests listed below in the blog, you can claim these additional XP rewards through Perdu or the Lumbridge Guide. Likewise, the XP lamps can be claimed from the relevant NPCs giving the quests such as:
- •Shield of Arrav: King Roald
- •Romeo and Juliet: Romeo
- •Ernest the Chicken: Veronica
- •Demon Slayer: Aris
- •Introduced a setting that lets you rate a quest from 0 to 5 via a chatbox prompt when you complete it. This is enabled by default, but you can disable it in the Settings menu if you'd rather not see this prompt.
- •We've standardised the wording of sword items to 'shortswords' for consistency. Previously, some items were referred to as swords while others were called shortswords, so we've made this change to avoid confusion and make things clearer for newer players.
Lumbridge Tidy-up
- •Combined the three combat tutors into a single character, Harlan, and updated his dialogue to better fit Gielinor.
- •The following tutors are renamed, and their dialogue is updated to be more 2007scape:
- •The Woodsman tutor is renamed to Wilfred.
- •The Smithing apprentice is renamed to Feoras. He's also given a new shop that sells some low level combat equipment.
- •The Crafting tutor is renamed to Cadmus. Also, since he was previously set up in Sigmund’s bedroom, we've tweaked the upper level of the castle to give it more thematic coherence.
- •The Fishing tutor is renamed to Finlay.
- •The Mining tutor is renamed to Monlum.
- •The dialogue of the following NPCs is also updated to be more in-universe:
- •The Doomsayer
- •Count Check
- •The Lumbridge Guide
- •The following tutors are removed and replaced:
- •The Prayer tutor is removed. Instead, Father Aereck gives out some useful Prayer tips.
- •The Cooking tutor is removed. Instead, the Cook in the castle gives out some useful Cooking tips.
- •The Banking tutor is removed and replaced with a normal banker.
- •The following tutors are relocated:
- •Arthur the Clue Hunter is relocated to the Grand Exchange in Varrock.
- •Deadman Nigel moved to the Grand Exchange in Varrock on normal worlds, while staying in Lumbridge on Deadman worlds.
- •The Leagues tutor has also moved to the Grand Exchange in Varrock.
- •Hatius Cosantius has always been a bit out of place in Lumbridge. While OSRS has plenty of humorous characters, we feel Hatius isn't the best fit for the experience we're aiming to create for brand-new 'Scapers. To make Lumbridge more beginner-friendly, we've relocated him to the Falador pub, where he feels more at home. Mikasi, the former Magic tutor, is taking his place in Lumbridge and will now serve as the task master.
- •While our previous proposals to remove Hatius entirely did not pass, we feel that moving him to a more fitting location is the right decision to make here while respecting the past.
- •The Ironman tutor remains in Lumbridge but is no longer visible to non-Ironmen.
Hardcore Worlds Launch Tomorrow!
- •Death's challenge begins at 04 November 2026 | 11:00 UTC
- •This will happen via a Hotfix which means no additional downtime!
- •All of the preliminary work will be released with this update meaning you'll be able to progress with Death's Delegate up until the point of hopping into the worlds.
Jagex Account Bond Transfer
- •We've updated the Bond Interface to give you the ability to apply membership to one of your Jagex Accounts characters by transferring a Bond from another on the same account.
- •This process does not give the other character the bond itself, but applies the membership you would receive from redeeming that bond to the selected different character instead!
Name Release
- •We're preparing for our first name release in nearly 10 years, starting 05 November 2026 | 11:00 UTC.
- •Names are available from those abandoned characters which must have been inactive for at least 2 years AND either been permanently banned, has never been a member or membership was only paid in bonds, which ended at least 5 years ago.
- •To claim a name, you must be a RuneScape member, with a skill total of at least 800 in OSRS or 900 in RuneScape.
- •We'll be releasing character names starting with the letter A and continuing to release batches with groups of letters in varied batches each weekday until all names have been released. Names starting with numbers will be released in groups across the final few batches.
- •Check out the full newspost for more information.
The Fractured Archive Fixes
- •Adjusted the loot room behaviour so that chests don't appear until the braziers are lit. No more spoiling your purples!
- •Added a circular clickbox underneath Archive Guardian and Ocellus P3. These aren't visually represented by a shadow for visibility purposes, but should make these bosses more consistent.
- •We know there's a lot of chatter around the clickbox on Ocellus' sword during P3 and P4, unfortunately our engine currently doesn't support is being able to make a clickbox that ignores parts of a model. If this ever becomes a technical possibility then we'll come back to address frustrations here.
- •Increased the immunity window after using an orange portal to teleport to another quadrant during Ocellus P2, which should prevent players from taking additional damage if they teleport very soon after the portal appears.
- •Made the navigators to take you out of rooms arrive slightly faster at Ezekiel, Xarth and the Dagon'hai trio.
- •Adjusted room completion behaviour so that your Prayer is turned off at the end of a room.
- •Fixed a bug where the Obligator wasn't treating Ezekiel as a 3x3 NPC during P2.
- •Fixed a bug where censers around Ocellus' arena could occasionally proc without applying their expected effect.
- •Fixed a bug where projectiles from a portal during Ocellus P2 could hit twice if you moved along their path as they travelled. Note that you'll still be hit twice if you're hit by both sets of portals, but shouldn't be able to take multiple instances of damage from the same axis.
- •Fixed a bug where Ocellus occasionally wasn't playing an animation before firing projectiles during P1.
- •Extended the duration of The Blade's clickbox during Ocellus P2 so that players no longer misclick and drag themselves into the middle of the room at the end of the phase.
- •Removed a 'loading line' from a mapsquare in Ocellus' arena.
- •Added a small delay after Ocellus' Void Spin (Prayer punish) attack before he can destroy a quadrant, since these could overlap a little and result in confusing visuals.
- •Prevented Ocellus from pushing you out from underneath him during his 'Untether' attack in P3, since this could push you into damaging attacks and prove quite annoying.
- •Prevented Ocellus from pushing you off of some tiles at the start of the fight. The affected tiles are those that are due to be destroyed in P3.
- •Fixed a bug where Moia's Magic attacks could be heard by other players in the raid, making them louder than intended for players in groups since you'd hear your own effect and then the effects of your teammates too.
- •Lowered the volume of Xarth's Ranged attack sound effect.
- •Added a sound effect for when Ascension rocks 'rotate' in the lobby area.
- •Prevented Ezekiel's enrage animation to start P2 from being overwritten by his stun animation if he's been hit by swords.
- •Fixed a bug where the Cauldron exploding at the end of the Dagon'hai trio could kill some of the trio. You should have the satisfaction of dealing those last hits for yourselves!
- •Fixed a bug where the bank in the lobby would re-open itself after closing if you'd dragged yourself to the bank from a short distance away.
- •Added a very rare (1 in 68,120) chance to obtain the Rock Golem from Ascension rocks.
Other Changes
- •Reduced the AOE radius for Thrall sound effects from 12 tiles down to 1 tile. In content where area sounds are relied on, this can make multiple Thralls a nuisance to listen to. We're open to reverting this change if necessary, but think this should be an improvement or an unnoticed change for most of you!
- •Adjusted minimenu behaviour so that any 1x1 NPCs options should always take priority over a thrall who's been spawned underneath them.
- •Adjusted the behaviour of Ice Barrage and the Blood Fury proc animation so that they no longer extend the hitbox of your target. Let us know how this one feels (particularly in PvP) since we're open to reverting this if necessary.
- •Added a new dialogue option to Auguste to pay respects to the man who inspired him, Sir Patrick Stewart who sadly passed on the 28th of October.
- •The rosewood blowpipe special attack now consumes darts as expected.
- •The text layout has been fixed on the recruitment board at the Emir's Arena. (A similar fix for the Clan recruitment board is underway.)
- •Cannons will no longer fire while inside one of Pete Kayer's challenges.
- •A typo has been fixed in the Halloween Event's dialogue.
PvP Rota The PvP rota has moved to Period A:
- •539 - (US) - PvP World
- •318 - (UK) - Bounty Hunter World
- •548 - (Germany) - High-Risk PvP World
- •577 - (US) - Free-to-Play PvP World
- •559 - (UK) - LMS Competitive
World 390 (AUS) for LMS Competitive has been activated with this rota. World 569 (AUS) for Bounty Hunter has been activated with this rota. The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week. Quest Month Begins Quest Month Misc Lumbridge Tidy-Up Hardcore Worlds Bond Transfer Name Release TFA Tweaks Other Changes PvP Rota