The Red Reef is Out Now!
Issue Response Reports of several world crashes. Resolved. Steel and Iron cannonballs have been recoloured to better match their metal, as explained in this blog. However, Steel cannonballs appear lighter in-game than what we originally proposed. Art changes typically fall under content that we don't poll, however, we're keeping an eye on feedback. We'll explore changes next week to get them closer to what we originally proposed. In the meantime, we're keen to hear your feedback. The Red Reef, our second quest in the Tortugan storyline, is out today! Plus, we're also launching new cannonballs with unique effects, auto-retaliate for cannons, and more!
The Red Reef
- •The Tortugan questline continues with a new, Experienced level quest: the Red Reef!
- •Start the quest by talking to Elder Raley, found in the south east house of the Summer Shore.
- •Requires Troubled Tortugans, Level 52 Sailing and 48 Smithing.
- •Bosun's Bench has been added to the game:
- •It's a new boat facility that allows your crew to automatically make repairs for you.
- •Requires Level 63 Sailing and Level 54 Construction.
- •Materials needed to build:
- •6 Camphor Planks
- •24 Adamantite Nails
- •2 Lead Bars
- •Bosun's Bench Schematic, unlocked by completing the Red Reef quest
More Sailing Buffs and Changes
- •Added two new cannonballs with their own unique mechanics:
- •Chainshot cannonballs specialise in slowing enemy movement:
- •They have the effect of halving movement speed on enemy targets for 5 seconds, while dealing the same damage as regular cannonballs do without the chain.
- •2 respective cannonballs combined with a chain produces 2 Chainshot cannonballs of the same type, that can be fired twice separately.
- •You can create Chainshot cannonballs up to Rune by smithing chains from Steel bars, then combining them with cannonballs at an anvil.
- •Incendiary cannonballs are designed to apply burn damage over time:
- •Enemies at sea will be set ablaze when shot by these cannonballs and take damage over time.
- •This burn effect will ignore any flat armour bonuses, making it a noticeable DPS increase over time.
- •2 respective cannonballs combined with 10 Rubium Splinters produces 2 Incendiary cannonballs of the same type, that can be fired twice separately.
- •You can create Incendiary cannonballs up to Rune by mining Rubium splinters (from the Charred Island Dungeon), then combining them with cannonballs at an anvil.
- •Introduced two new resources:
- •Rubium Splinters: requires Level 48 Mining, can be mined from Rubium Rocks, tradeable
- •Rubium Geodes: requires Level 68 Mining, can be mined from Rubium Deposit, untradeable
- •Rubium Geodes can be broken down into Rubium Splinters by using a hammer and a chisel.
- •Added an auto-retaliate setting for cannons when your boat is attacked by enemies at sea.
- •You can enable and disable this setting under the Combat Options tab, just like you do for weapons. It's set to be on by default.
- •When enabled, any cannon that you're locked into will automatically fire back at hostile sea creatures that attack you.
- •With auto-retaliate, there will be a short delay before the cannon responds, ensuring that actively targeting creatures yourself will always be the most efficient option.
- •You can now change the colour of your boat's sails with the new range of sail cosmetics: Black, Blue, Green, Pink, Purple, Red and Yellow.
- •You can unlock Sail customisation at Level 41 Sailing.
- •Each of the solid-colour sails can be created using 10 of the matching dye, in the Shipyard.
- •The Medallion of the Deep now functions as breathing apparatus throughout the Fossil Island underwater areas.
- •Within the underwater Agility/Thieving area, it will reduce oxygen depletion by 80%, as polled.
- •Sailing XP from Deep Sea Trawling has been buffed, now giving roughly double the XP compared to before:
- •XP from Rope trawling net has been increased from 4 XP to 7 XP
- •XP from Linen trawling net has been increased from 5 XP to 9 XP
- •XP from Hemp trawling net has been increased from 6 XP to 11 XP
- •XP from Cotton trawling net has been increased from 8 XP to 15 XP
- •Buffed your character's gather rate from 4 ticks to 3 ticks. This keeps the more engaging 2 tick method alive for those who love it, while making things feel smoother and more rewarding for players who prefer a more relaxed playstyle.
- •Baited shoals now correctly increase your catch by 20%, allowing you to get more fish in your nets.
- •Added right-click Last Boat option to the Teleport to Boat spell, which lets you quickly return to the boat you last teleported to.
- •Added right-click Last Boat option to the Summon Boat spell, which will summon the boat you last summoned.
Other Changes
- •Lowered the Obelisk’s base Hitpoints on the Path of Het in Tombs of Amascut from 122 to 119. This means players with 85+ Mining will no longer occasionally fail to defeat it in a single cycle, even with tick-perfect timing.
- •Fixed a bug where Partner slayer did not correctly enforce the "15 shared tasks" requirement.
- •Revenant Cave Teleport Scrolls now have a ‘Drop’ option on their mini-menu and can be dropped on the ground.
- •You can once again access the Waterfall Dungeon without a rope, provided you meet the requirements.
- •Probita no longer gives extra copies of Gull to players who have Gulliver in their menageries.
- •Resolved a range of Z-buffer issues across the game:
- •Sir Tiffy Cashien's sitting animation has been corrected.
- •Resolved various graphical issues in the Gauntlet and Corrupted Gauntlet: corrected floor clipping, the Oven model, Hunllef visual effects (including Corrupted and Echo variants), and fishing pools.
- •Fixed clipping issues with rugs and carpets.
- •Fixed flickering issues in the Lassar Undercity.
- •Patched a clipping issue with skull tunnel cavities containing elemental blocks during the While Guthix Sleeps quest.
- •Fixed some clipping issues in the Tormented Demons area, Stronghold of Security and the Battlefield.
- •Adjusted the sizes of some crates in Monkey Madness II to prevent clipping.
- •The Windmill basement ladder in Harmony Island is no longer blocked by terrain.
- •The Occult Altar in the Player-Owned House no longer clips through the wall and the roof.
- •The board of the Tool Store 5 no longer clips into the wall.
- •The Man Trap no longer clips into the floor in the dungeon of the Player-Owned House.
PvP Rota The PvP rota has moved to Period A:
- •539 - (US) - PvP World
- •318 - (UK) - Bounty Hunter World
- •548 - (Germany) - High-Risk PvP World
- •577 - (US) - Free-to-Play PvP World
- •559 - (UK) - LMS Competitive
World 390 (AUS) for LMS Competitive has been activated with this rota. World 569 (AUS) for Bounty Hunter has been activated with this rota. The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week.