Sailing Changes and Gem Bag Expansion
This official news post is sourced from the Old School RuneScape website. It is copyrighted by Jagex. Added on 13 May 2026.
The first batch of Sailing improvements announced earlier this week has arrived! Plus, four new gem container options and more Leagues VI changes...
Sailing Improvements
- •Mapped various solo spawns of high-level seaborne creatures, such as Vampyre Krakens, Armoured Krakens and Great White Sharks.
- •The drop rates of Clue Scrolls from Sailing creatures are now buffed by ~5% for those who completed the Combat Achievements.
- •Horn of Plenty tweaks:
- •Toggling double catches off now correctly applies the invisible Hunter boost.
- •Hunter animals that always trigger the Horn of Plenty's double catch - such as Tecu salamanders - will no longer trigger it if the double catch toggle is off.
- •Toggling double catches off will no longer consume charges as if it is on and not giving double loot.
- •Horn of Plenty now consumes a charge every 25 catches rather than having a 1/25 chance to consume it. Also, double catches will consume only one charge as mentioned above.
- •The Horn of Plenty’s double catch effect now works with crab traps, including Red, Blue, and Rainbow crabs.
- •In the Shipyard, you can now use the side panel to move the facilities up or down the menu. This lets you customise the menu layout for you (and your player passengers) when you're on board.
- •Created a distinction between boostable facility types as 'Active' and 'Support' facilities (details down the blog). Active facilities will always ask you to meet the required Sailing level to use, while Support facilities can be permanently used once built via boost, without needing to reboost your Sailing level. Sails are a special case - Captains can keep using boosted-built sails, but other players must still meet the level requirement.
- •Added extra functionality to the 'Special Attack' button whilst you're on a boat (and attached to the Helm), allowing you to release Wind Motes.
- •Sorting any salvage now has a small chance of dropping the Sailing pet, Soup.
- •Fish gained from Deep Sea Trawling (Krill, Haddock, Yellowfin, Halibut, Marlin, Bluefin) will now appear more vibrant when cooked. Credit to the RuneLite 'Food Colouring' plug-in creator and the community for the inspiration and feedback!
- •Likewise, lighting of coral patches were slightly adjusted to be brighter.
- •Sailing items are now unblocked from Death's Coffer as their prices have now stabilised.
- •The Boat Bottle indicator no longer gets hidden in the Shipyard interface.
- •The Facility Bottle will now correctly ask if you want to discard the contents of your Cargo Hold if you choose to modify it on a raft.
- •Fixed a bug where lighting a fire with a Shortbow using Rosewood, Ironwood and Camphor logs was giving more XP than with a Tinderbox.
- •Fixed a bug that caused boat customisation to fail when a player had only one boat with a Greater Teleport Focus and summoned it to a port.
Gem Bag Expansion
- •Released a series of new gem container options for semi-precious gems (Opal, Jade and Red Topaz) that you can level up as you progress: Gem Pouch, Gem Satchel, Gem Tote and Gem Sack.
- •Gem Pouch - Requires Level 12 Crafting. Combine Linen, Thread and Silk to make a pouch which stores 5x Opal, Jade and Red Topaz.
- •Gem Satchel - Requires Level 39 Crafting. Combine Hemp, Thread, Silk and Gem Pouch to make a satchel which stores 10x Opal, Jade and Red Topaz.
- •Gem Tote - Requires Level 81 Crafting. Combine Cotton, Thread, Silk and Gem Satchel to make a tote which stores 20x Opal, Jade and Red Topaz.
- •Gem Sack - Requires Level 81 Crafting. Combine Gem Tote, Gem Bag and Immaculate Moleskin to make a sack 60x of all uncut gems up to Dragonstone.
- •Added a new resource, Immaculate Moleskin, dropping at a rate of 1 in 50 from the Giant Mole and can be used to create the Gem Sack.
- •Introduced an optional instance encounter at the Giant Mole for a price of 25,000 GP.
- •Players who have completed the Hard tier Combat Achievements will receive a reduced price of 12,500 GP.
- •Also, the price is halved for Ironman accounts, reducing the cost to either 12,500 GP or 6,250 GP for those who have completed the Hard Combat Achievements.
Leagues VI Changes
- •Both Heavy and Light Ballista weapons now benefit from the node that says "While a crossbow is equipped, you have a +15% chance to trigger Ranged echoes".
- •The Fire Spell pact's burn effect now also applies to enemies in single-way combat areas.
- •Sage's axe now properly works on Moons of Peril.
- •Killing any Wallasalki should now complete the "Defeat a Wallasalki" task.
- •The Banker's Briefcase now includes the teleports to the deposit boxes introduced with Sailing.
- •Resolved a graphical issue that occurred when Echo boots and King's barrage were equipped.
Other Changes
- •Hunter meat from the following animals will now appear more vibrant when cooked, similar to the Trawling Fish mentioned in the Sailing section:
- •Wild Kebbit
- •Larupia
- •Bard-tailed Kebbit
- •Graahk
- •Kyatt
- •Pyre Fox
- •Dashing Kebbit
- •Sunlight Antelope
- •Moonlight Antelope
- •The Keris Partisan of the Sun's healing effect now works on all scarabs during the Kephri fight in Tombs of Amascut.
- •The Accursed Sceptre's special attack now correctly works on the enemies in Chambers of Xeric.
- •The Large Orrery is now using the correct animation.
- •Fixed an issue where some bear cubs were occupying 2x2 tile spaces despite fitting in a tile.
- •Resolved a graphical issue that occurred when King's barrage was equipped alongside Echo boots or Mixed hide boots.
PvP Rota The PvP rota has moved to Period B:
- •560 - (UK) - PvP World
- •319 - (US) - Bounty Hunter World
- •579 - (US) - High-Risk PvP World
- •561 - (UK) - Free-to-Play PvP World
- •580 - (US) - LMS Competitive
World 390 (AUS) for LMS Competitive has been de-activated with this rota. World 569 (AUS) for Bounty Hunter has been de-activated with this rota. The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.